Multiplatform game developer and publisher 10tons announces Skeletal Avenger today. Skeletal Avenger is a roguelite hack’n’slash dungeon crawler with a twist: Instead of one infinite quest the game has an endless amount of shorter quests with an actual ending. The game will launch in early access late 2020.
“Skeletal Avenger is a hack’n’slash game at its core. We played a lot of Hades and it’s probably one of the main inspirators for this game. We spiced the hack’n’slash core with some unique concepts like special moves which all include self decapitation. We’ve also shaken some roguelite conventions like continuing until death. In Skeletal Avenger the game starts from re-animating after death and then progresses towards a kind of spiritual release through vengeance. Each quest for revenge may end because the avenger dies or because the target for the revenge dies.”, lead developer Sampo Töyssy comments.
“Vengeance is the main concept of the game. All the quests start with an obituary – a small procedural story. It describes how the reanimated avenger was mistreated and who was the perpetrator. The quest is won by killing the perp and completing the revenge. The quests yield coin and gear, which makes the next avenger even more powerful and the game continues.”, Sampo continues.
“In some way the undead invasion started by 10tons’ popular Undead Horde continues in Skeletal Avenger. The games are completely different but they share the same style and the idea of undead heroes. Our customers seem to like these themes as did we, so we are really excited to create another game around them.”, Sampo concludes.
Skeletal Avenger will be released on early access Q4 2020. The first platforms include PC and consoles. 10tons has plans to support several next-gen console features like high resolution rendering, high refresh rates, and more.
Skeletal Avenger is built using 10tons Ltd. proprietary game engine technology and is primarily targeted at PCs and current & next-generation consoles. Details on other platforms will be announced at a later date.